I. Basic Concepts and Navigation of User Interface
II. 3DS Max Workflow
III. Naming Conventions
IV. Working with Objects
V. Basic Modeling
VI. Materials and Maps
VII. Basic Animation
VIII. Working with Trackview
IX. Building Compound Objects
X. Creating and Controlling Particle Systems
XI. Creating Atmospheric Effects
XII. Rendering and Post Production
XIII. Modeling Using Reference Images
XIV. Advanced Production Tutorials
XV. Maxscript
3ds max
GES 501 -- 360 hours
Course Outline
I. Basic Concepts and Navigation of User Interface
II. 3DS Max Workflow
III. Naming Conventions
IV. Working with Objects
V. Basic Modeling
VI. Materials and Maps
VII. Basic Animation
VIII. Working with Trackview
IX. Building Compound Objects
X. Creating and Controlling Particle Systems
XI. Creating Atmospheric Effects
XII. Rendering and Post Production
XIII. Modeling Using Reference Images
XIV. Advanced Production Tutorials
XV. Maxscript





















